Little Sim World

Little Sim World is the main internal project of the Blue Gravity Studios (BGS) and I started as an intern in a programming role performing general tasks to fix minor issues and learn how the project worked. I quickly got along with the team and the project, and after a couple of weeks, I was […]

Thugs of Caribbean

This WebGL game was a tech challenge that required the sprite change accordingly with the damage taken and application of pooling pattern for the cannon balls. This one was pretty easy in all aspects. I guess the only hard part was to make the boat rotate accordingly the mouse in a 2D perspective.