VICTOR MATHEUS

The Coin Run

This game was a made following the requirements of a 4 days tech challenge whose the objective was explore the creativity of the developers and their coding skills to make a game following the criteria below: Must have a simple and friendly UI that count points and time and options to start or pause the game; […]

My Glorious Flavor

This game was a challenge that requested the use of: Unity Timeline Scriptable Objects Good Architecture Good organization Clean Code A good and easy UI Creation of a mechanic to mount the hamburgers Reuse of game objects to create another hamburger type   It was funny to develop this project because I never though before […]