VICTOR MATHEUS

My Glorious Flavor

This game was a challenge that requested the use of:

  • Unity Timeline
  • Scriptable Objects
  • Good Architecture
  • Good organization
  • Clean Code
  • A good and easy UI
  • Creation of a mechanic to mount the hamburgers
  • Reuse of game objects to create another hamburger type

 

It was funny to develop this project because I never though before how to make a “food game” and I could see that a vibrant color pallet mixed with a lively soundtrack and a countdown can cause a “hurry” feeling for this theme. I think the elements fitted pretty well.

 

Gallery